Monday, 11 March 2013

Sound and Colour Testing

Amongst  many tests that will be carried out, we want to test the affects of different colouring techniques and soundscapes. For the colouring testing the same clip is coloured in six different ways. After the audience views each clip they will be asked a series of questions.

This is the short video that will be shown:



These are the questions that will be asked:


Colour Testing - Solitude:
Colour 1:
Write down any feelings or thoughts about the first coloured clip?

Text Box:







Colour 2:
Write down any feelings or thoughts about the second coloured clip?

Text Box:







Colour 3:
Write down any feelings or thoughts about the third coloured clip?

Text Box:







Colour 4:
Write down any feelings or thoughts about the forth coloured clip?

Text Box:







Colour 5:
Write down any feelings or thoughts about the fifth coloured clip?

Text Box:







Colour 6:
Write down any feelings or thoughts about the sixth coloured clip?

Text Box:








Do you think the colouring of the clip affected your perception of the visual content? If yes how?


Text Box:








Do you think the colouring of the clip affected the mood of the visual content?

Text Box:








For the sound testing the same clip has four different sound designs. After the audience views each clip they will be asked a series of questions.

This is the short video that will be shown:



These are the questions that will be asked:



Sound Testing - Solitude:
Sound 1:
Write down any feelings or thoughts about the first clip?

Text Box:








Sound 2:
Write down any feelings or thoughts about the second clip?

Text Box:







Sound 3:
Write down any feelings or thoughts about the third clip?

Text Box:







Sound 4:
Write down any feelings or thoughts about the forth clip?

Text Box:







Do you think the sound design each clip affected your perception of the visual content? If yes how?

Text Box:







Do you think the sound design of the clip affected the mood of the visual content?

Text Box:




Testing Day One – Solitude

We are preparing for our first day with an audience. We are going to run a number of different tests with a number of different groups. Our focuses will be on:

  • The structure
  • Visual and Audial Content
  • Narrative content
We will test based on single user experience and group user experiences.

Below is a number of considerations that we have researched and made before starting our testing.


Testing Day One – Solitude – 12/March/2013


Considerations:

The design of environment and the effects of the setting:

We are testing in the room where the piece will be displayed at the end of the project. We are going to be using a prototype structure so the footage won’t be projected onto the final structure. The prototype structure we are testing on is an old design and is scaled by to 1/5th of the actually size.

Evaluating/assessing the aspects of being directed or left free

During the display of the narrative/visual content the audience will be left free. They will be questioned on their experience

Narrative content

The audience will be asked to rate different narrative symbolic scenarios based on a particular mental illnesses. This will be done on a number basis and will give results that suggest which symbolic scenarios the audience relate to the most.

Coherence, clarity

The audience will be tested on many different areas of the installation from the narrative content to the visual content and the structure itself. This means that the testing won’t be running in the same order as the final piece.

Simplicity/complexity

The audience will be asked about their involvement with the piece based on whether they found it simple to experience or were there any levels of complexity that needs to be taken into consideration.

Aesthetic aspects

The audience will be asked for feedback on both the aesthetics of the footage/sound design and the structure itself.

Social aspects

Testing will be based on both a single user experience and a group experience. In the case of the group experience, we will be monitoring whether the piece causes a debate between any members of the audience

Duration, and involvement in the design experience

The first round of testing will have set durations and the only involvement between the audience and the piece will be experience the visual/audial content and the structure.

(Three levels of testing) - attraction, engagement, experience

Our questions will be structured around these three main areas.

Modalities (sensory experiences)

The impact on the audience’s mood based on their senses

Art as communication (expression)

Has the piece communicated a certain message to the audience, does the audience feel a communication with the prisoners of solitary confinement or the message from the creators of the piece.

Anticipation (anticipatory/reactionary system)

Monitoring the levels of anticipation and any views or reactions evoked in the audience.

Astonishment (aura & kitsch)

Monitoring the audience’s reaction to the visual content being displayed to them.

When (if) does emotional affect happen?

At what point if any does the audience make an emotional connection with the piece.

Wednesday, 6 March 2013

Drawing inspiration from Surrealism

Surrealism is a cultural movement that began in the early 1920s, and is best known for its visual artworks and writings. This phrase "Surrealism" was coined by the french poet Guillaume Apollinaire who used the term 'sur-réaliste' to describe a form of expression that surpasses realism. 

This style of art is something that has inspired a direction to take with regards to the visual narrative produced for "Solitude". The story of solitude focuses a great deal on hallucinations that a prisoner may go through whilst in solitary confinement and also looks at the realms of being asleep or awake. The abstract visuals that are associated with surrealism lend themselves well to our installation because the character in the piece finds it hard to distinguish the difference between what is real and what is a figment of their imagination.


Salvador Dali - The Persistence of Memory




Filmmaker - Luis Buñuel





Surrealism in Film:

Un chien andalou, Luis Buñuel and Salvador Dalí


Un chien andalou, Luis Buñuel and Salvador Dalí



Surrealism in Photography:






References:

Sunday, 3 March 2013

Prototype Testing

Our initial design was produced to a 50% scale from 250 gram white card for testing multiple image and surface projection. As the volume of content being outputted was high latency has become an issue. Testing highlighted the types of shapes that will be suitable for video content to be projected on. We are currently redesigning the structure with this in mind.